LBS-MOSOSO http://www.cliquemobile.com/lbs-mososo/ This blog is about the new coming wave of mobile social softwares (MoSoSo) with a special focus on Location BaSed MObile SOcial SOftware (LoMoSoS). en 2007-05-28T12:55:55+00:00 Press Release : CLICMOBILE Wins Motorola ChinICT Top innovator Award in Beijing China. http://www.cliquemobile.com/lbs-mososo/2007/05/press_release.html PRESS RELEASE

CLICMOBILE Wins Motorola ChinICT Top innovator Award in Beijing China.

Motorola Recognizes Clicmobile giving The Motorola Top Innovator award during ChinICT event in Beijing.

– Beijing China / Geneva Switzerland / Paris France, May 26, 2007 –
Clicmobile, the leader in connected communities, today announced that it has been named the official 2007 Motorola ChinICT Top Innovator award Winner at the acclaimed ChinICT event.
This has been the second international award received in a year by Clicmobile.
Guidewire group Top 10 European Innovator, Clicmobile won an Innovation award at Innovate! in Zaragoza, Spain. While these awards acknowledge the young mobile and internet company’s innovative potential they also demonstrate that Clicmobile successfully aims for international recognition. So far, tens of thousand community members are already using the Clicmobile social networking platform from both the web and the mobile to link up with friends and co-workers and share digital content.After evaluating private entrepreneurs throughout the EMEA and APAC region (Europe, Middle East and Africa / and Asia Pacific ) the ChinICT editorial board short-listed 60 finalists considered to lead the next wave of innovations. From this list the Ultimate Innovators 2007 winners were selected.

“We are very proud to have been chosen from such a strong field of innovative companies“, says Alex Kummerman, co-founder and CEO of Clicmobile Holding SA. “As an international community platform builder, global relevance has been a priority for us from the very beginning, when we started bridging digital identities with the real world of actual locations on mobile phones. Therefore, winning these international awards has proved we are on the right track.”

The ChinICT annual awards recognize tomorrow’s industry leaders by selecting promising technology firms who set new innovative standards in the U.S., Europe and Asia.

About ChinICT
ChinICT is a major event focused on the most innovative and fastest-growing ICT (Information & Communication Technologies) SMEs (Small & Medium Enterprises) from China and Europe. ChinICT takes place in Beijing on May 24th and 25th 2007, and leverages on the success of the 2006 edition.

About CLICMOBILE Holding SA
Clicmobile Holding SA is the developer of a software platform to build connnected communities ( web and mobile ). Members of the community are able to publish and share their current location, content and friend list with other users. They can further store favorite medias in their user profile thereby creating a user generated -based context and real-life value when communicating with friends, family and business partners. The platform can be used with mobile text messaging, smartphones, or web-based interfaces.
Clicmobile Holding SA is headquartered in Geneva, Switzerland with a development office in Paris, Germany and Beijing China. For additional information, please visit www.clicmobile.com

]]>
akman - Alex Kummerman 2007-05-28T12:55:55+00:00
CLICMOBILE - ALEX KUMMERMAN at le WEB 3 http://www.cliquemobile.com/lbs-mososo/2006/12/clicmobile__ale.html Clicmobile is attending today and tomorrow le WEB 3 Conference.
For alex kummerman - there is one objective - Hire Web talents.
If you are interested visit : http://www.clicmobile.com/blog now !

Conferenceleweb3paris2006_1

tags: leweb3

]]>
akman - Alex Kummerman 2006-12-11T08:25:11+00:00
Alex Kummerman (ClicMobile) http://www.cliquemobile.com/lbs-mososo/2006/12/alex_kummerman.html
Innovate!Europe '06, Zaragoza]]>
akman - Alex Kummerman 2006-12-08T08:00:22+00:00
Mobile Social Networks http://www.cliquemobile.com/lbs-mososo/2006/12/mobile_social_n.html From Mobile Monday Barcelona:

Mobile Communities, MoSoSo (Mobile Social Software), Mobile User-Generated Content, Mobile IM & Chat, Moblogging, Mobile Friend Finders, Ping your Buddies, … We have heard a lot of these rather new terminologies the last months now. MySpace, YouTube are the obvious web-based examples going mobile soon; and the big companies have been moving in this mobile space lately: Google bought Dodgeball, Microsoft’s Zune has social network capabilities build-in, adding geo-location to this dimension now is obvious to build the next-generation mobile killer apps but what is their current state? Do they have many users? What do they learn form them? How people use the software? When? Where? Is it really useful for mobile users right now? Do the companies behind make money yet? What are the new business models in this field?

MobileMonday Barcelona invites, for our next event on December 4, some of the most interesting European players in this field so if you want to learn more about this topic and hear it from the experts, please register ASAP, this topic promises to be a quick seat-filler.

Date: Monday, December 4, 2006

Topic: Mobile Social Networks

Speakers:

Felix Petersen - Plazes (Germany)
Plazes is the first global location-aware interaction and geo-information system, connecting you with the people and Plazes in your area and all over the world. It is the navigation system for your social life and it’s absolutely free. Plazes is a social location directory with more than 100,000 users that can tag locations to find other users or related places nearby. The service has gathered a lot of media attention on a global scale and is since long the darling of the super-geeks.

Alex Kummerman - Clicmobile (France) presenting areyouhere.net and yootribe.com ( with Swithmod )
Alex has been at the forefront of multimedia development. He now brings over 13 years of mobile telecommunication expertise and successful management to Clicmobile, his third start-up. Alex is also a commentator on the developing Mobile Social Software (MoSoSo) industry. He continues to advise people on LBS-MoSoSo as an editor on the LBS-MOSOSO blog. Alex is now launching a platform for connected communities providing tools for both the PC and the mobile worlds. Clicmobile is a Geneva based start-up company with an operational subsidiary in Paris. Clicmobile provides the open media world with tools to build and run connected communities.

Alberto Benbunan Garzón - Mobile Dreams Factory (Spain)
Alberto Benbunan Garzón, founder and Business Development Director of Mobile Dreams Factory will talk about their social networking and dating platform called Moviligo, their challenges, opportunities and future applications in this area. Moviligo is a mobile dating portal. With just the mobile phone the user can send messages, flirt or chat.

The sessions will be moderated by Fabien Girardin from 7.5th Floor blog who is currently finishing his Ph.D. thesis on collaboration in the context of mobile and ubiquitous environments, expect some vivid discussions!

As usual, a networking party will follow the conference where participants will enjoy a glass of cava while sharing experiences about life and work. Attendance is free; all you need to do is register and/or confirm your presence at www.mobilemondaybarcelona.com/subscribe/ to reserve one of the 150 seats available. Book early to avoid being left out!

]]>
akman - Alex Kummerman 2006-12-02T08:25:52+00:00
New Mosomuso Blog http://www.cliquemobile.com/lbs-mososo/2006/11/new_mosomuso_bl.html The mosomuso project is now active and running.

For those who are interested ther is a cool demo that requires to go to Clicmoblie France offices : 3, rue primo Levi 75013 paris.

MoSoMuSo stands for Mobile Social Musical Software.

Mosomuso is a research project on the future of mobile communities, with a strong emphasis on P2P music sharing on location.
Started in December 2005 the French govenrement ( RIAM ) granted the Mosomuso research project to CLICMOBILE , SONY CSL and LIP-6.

The Demo is called Net Derive
Net_Dérive, is a piece by Atau Tanaka and Petra Gemeinboeck with the collaboration of Ali Momeni and Clicmobile, is a location sensitive mobile media art piece that calls for an exchange between participants in the gallery and participants in the streets. Deployed on advanced mobile phones, the work seeks to create a kind of musical instrument, thinking of the city-as-instrument.

]]>
akman - Alex Kummerman 2006-11-15T11:34:45+00:00
Radar http://www.cliquemobile.com/lbs-mososo/2006/11/radar.html FROM : HARBUS.ORG

Last month I had the opportunity to interview John Poisson, founder and CEO of Tiny Pictures, on campus at HBS. Recently, Tiny Pictures unveiled Radar (www.radar.net) an exciting web service that combines aspects of social networking, web blogs, and camera phone photo-sharing all in an easy to use website.

What is Radar?
If you are like me, you rarely make use of the camera feature on your cell phone. Over the past three years I have taken less than a dozen candid shots using my phone. It is partly because the photo quality is substandard (grainy images and no flash), but mainly because there is not an easy way to download, organize and share the images from my phone. That is where Radar comes in.

Radar makes it simple to share a glimpse into your world. Snap photos on your camera phone, send them to your Radar account, and have your friends and family view and comment on your snapshots in chronological order.

At first blush I was not convinced of the value of a service like this. However after watching John Poisson use his Radar account during our interview I began to see the practical and entertainment value.

As a student I'm finding there just is not enough time to update all my friends and family on what I have been up to at HBS. So this is how I envision using my Radar account:

Clearly I'd setup two access lists-one for family, and the other for friends.

After snapping away photos of me studying in Baker, exploring the Boston landmarks, and participating in other noble activities, I would upload the shots to Radar and share with my family so they can actually see how hard I've been working. On the other hand, after taking candid photos of Section D debauchery, Boston nightlife, and Priscilla madness on my cell phone, I'd upload to Radar and share only with my friends. With Radar you are able to carefully control who views your images and unlike other photo sharing sites your photos are not broadcast to the entire world.

So how do I start?
The service is easy to use:
1) Sign up for a free account at www.radar.net
2) Add friends and family.
3) Snap photos on your phone.
4) Upload and share.

To send photos from your phone you need a built-in camera and the ability to send photo messages (also known as MMS) through your cell phone service provider. Each cell phone provider has a different name for this service. (SprintPCS calls it PCS Vision, while Verizon calls it Mobile Web 2.0)

My Reservations:
Though Radar exceeded my expectations and is a service that I would consider using regularly, I still have the following reservations:

Difficulty in signing up friends.
It has become almost impossible to convince my friends to sign up for YASNS (yet-another-social-networking-site).After persuading them to signup for friendster, hi5, linkedin, plaxo, myspace, I do not know if they can take it anymore. And let us face it, without friends using the service the excitement fizzes out rather quickly.

Limited quality photographs.
Fortunately this is only a short-term limitation, as each subsequent generation camera phone improves image quality and resolution. In the mean time, I will have to deal with my sub-one megapixel images from my phone.

Data plans.
As mentioned earlier in the article, to fully harness Radar you need a cell phone plan that offers reasonable rates for sending Photo Messages. Do your homework so you do not end up spending a fortune on photo message charges.

Radar is definitely in an exciting space-with an expected 1 billion camera phones to be in operation worldwide by the end of the year there are plenty of potential customers.

Excited about the service?
Sign up for a free account at www.radar.net

Really excited about the service?
Radar is looking to hire a campus ambassador to promote their service. Please drop me a note at aarora@mba2008.hbs.edu and I will get you connected!

]]>
MoSoSo & LBS Figures akman - Alex Kummerman 2006-11-14T06:29:40+00:00
Weekly call meeting on Mobile social softwares http://www.cliquemobile.com/lbs-mososo/2006/10/skypecast_on_mo.html Every week on monday at 11:45 Paris time, We will host a skypecast on Social Softwares and Social Networks With one question : What is the future ?

Join and participate !

The objective of this one hour weekly call is to discuss and share the future trends, features and services in Social Networking. But as well and find where is the beef and facilitating business ventures worldwide.

This call gives you the opportunity to network with people across the country and around the world.

We anticipate and encourage participation by entreprenuers, small business owners and CEOs.

Ask your host, Alex Kummerman of Clicmobile , about being featured on one of the weekly calls. Get yourself in the mix. Venture Forward. Do Business Worldwide.

]]>
EVENTS akman - Alex Kummerman 2006-10-30T06:55:37+00:00
Areyouhere - mobile social software video scenario 2 http://www.cliquemobile.com/lbs-mososo/2006/06/areyouhere__mob_2.html Another short movie explaining how Areyouhere Works. This one is about the day after, when the biker is able to meet again without knowing the phone numbler of his new friend. Simply by using areyouhere, the location based friend finder service.

more fun is available if you test it for real
http://www.areyouhere.net

]]>
akman - Alex Kummerman 2006-06-21T05:03:57+00:00
Plazes Goes Mobile http://www.cliquemobile.com/lbs-mososo/2006/06/plazes_goes_mob.html During last DLD06 in munich, Stefan told me about it but this time there is more: Plazes Goes Mobile in Beta. Plazes has begun a closed beta of a mobile client for Symbian S60 devices, which includes Nokia N90, N70, 6680, 6681/6682, 6670, 3230, 6620, 6630, 6260, 7610. The service, which maps your location based on network presence,...

]]>
akman - Alex Kummerman 2006-06-07T05:07:38+00:00
Areyouhere - mobile social software video scenario http://www.cliquemobile.com/lbs-mososo/2006/05/areyouhere__mob.html

]]>
akman - Alex Kummerman 2006-05-23T08:03:00+00:00
Mates -- University of Michigan location based social networking system http://www.cliquemobile.com/lbs-mososo/2006/05/mates__universi.html Just discovered mateslogo.gif
Mates, another Location based social software. Some UMich students gossip say they are going mobile....let me know if you know more ! http://grocs.dmc.dc.umich.edu/~mates/
Here is an example of their interface :
hoveroverprofile.PNG

]]>
akman - Alex Kummerman 2006-05-22T20:40:28+00:00
Checkmates -- a mobile friend finder prototype http://www.cliquemobile.com/lbs-mososo/2006/05/checkmates__a_m.html I just met a couple of minutes ago Frergus Burns from Nooked. He is here in Zaragoza with 30 other innovative companines for the innovate 06 convention. Talking about Mobile social software with location based approach, he mentionned Chad dickerson blog telling about the service Checkmates.
Checkmate is a prototype for telling your friends where you are and seeing where they are on a map (i.e. check your mates) — on your phone. From what I read It wasn’t even close to working at the end of their last Hack Day, but it is said to be working now. This service is US only and I wonder if anyone could tell me more about it !
checkmates.jpg

]]>
akman - Alex Kummerman 2006-05-15T14:15:10+00:00
Wakoo chat http://www.cliquemobile.com/lbs-mososo/2006/05/wakoo_chat.html Check this out there is now live chat on this blog for the innovate 06 event.
Check this out here

]]>
akman - Alex Kummerman 2006-05-15T13:02:10+00:00
***Call for Book Contributions and Project Presentations*** http://www.cliquemobile.com/lbs-mososo/2006/04/call_for_book_c.html ***Call for Book Contributions and Project Presentations***


SPACE TIME PLAY
Games, Architecture, and Urbanism.

ABOUT SPACE TIME PLAY
What is computer and video game space ­ and: is there an architectural history of
game space-time? How do architectures, city spaces, and landscapes change when
they are transformed into physical game boards, or when they become an extension
of a desktop computer game? How can architects and urban designers apply games
and game technologies as tools for drafting and planning?

Across 500 pages, the edited book publication Space Time Play will investigate these
questions by compiling designs, best practice examples, as well as essays,
interviews, succinct statements, and game space analyses.


The editors have already confirmed contributions to Space Time Play by
internationally renowned theoreticians and practitioners, including: Gerhard M.
Buurman, Kees Christiaanse, Drew Davidson, Alberto Iacovoni, Jesper Juul, Heather
Kelley, Neil Leach, Lev Manovich, Jesse Schell, Mark Wigley, and Eric Zimmerman.
Space Time Play will not only feature these authors, but also aspiring players from
the fields of architecture, urbanism, game design, game studies, and the arts. These
researchers and artists will present their thoughts, games, and/or theme related
works and designs.


The editors are looking for contributions to Space Time Play in the form of essays,
project descriptions, and statements. We would like to ask potential contributors to
consider the following questions, which are shaping the three main sections of Space
Time Play. Please note the submission requirements and procedure in the bottom of
this call.


1. THE ARCHITECTURE OF COMPUTER AND VIDEO GAMES
A Brief Space Time History of Interactive Entertainment.


Theory:
-In which ways are computer and video games constructed spatially and
architecturally?
-Which games are milestones concerning their spatial quality, and why?
-Which methods of architectural history and theory could be used to evaluate
the spatial development and spatial quality of computer and video games?
-What is the relationship of game space and game time?
-What kind of experience or method in the field of game design could be
applied to the development and evaluation of architecture and urban design?
-Which architectural projects should be considered milestones of a new playful
architecture, and why?
-Which physical architectures have been influenced by computer or video games?
-In how far do innovations of "real" architecture influence game architecture,
and vice versa?
-What can architects and level designers learn from one another?
-What kinds of interfaces exist between game design and architectural design?

Projects:
-You use your game experience to design spaces in the "real" world?
-You are a game designer and your games have been influenced by specific
architectural objects or urban situations in the real world?

We are looking forward to presenting your projects (realized or design stage,
commercial or artistic).


2. PERVASIVE GAMES
Computerizing Dwellings, Cities, and Landscapes for Play Experiences


The city has always been offering spaces for games and play, for example stadiums,
coliseums, theaters, playgrounds, or street grid labyrinths. In recent years, computer
games have progressed beyond the computer desktop and have acquired a new play
dimension by using areas such as cities, buildings, or parks as playing fields.

Theory:
-How do mobile games (as well as augmented, hybrid, and mixed reality play
scenarios) modify the perception and usage of physical space? Which design
and behavioral patterns can be identified?
-How will public space as well as public activities and performance change if
interactive entertainment leaves the private home behind to enter public
space?
-What new types of spaces, buildings, and cities might emerge when games
are superimposed on existing spatial structures, thereby embedding a novel
(urban) function?
-What kinds of new architectures, urban spaces, and landscapes are emerging
by the way of pervasive games?
-Will pervasive games open up a new horizon of a playful city or will pervasive
games be the Trojan horse of new technologies of surveillance and control?

Projects:
-You have developed pervasive or ubiquitous games?
-You designed new computing devices, tools, interfaces, or techniques which
could also be used for games in urban space or in computer / sensor
integrated buildings?

Whether your background is more design or art related, technological, or economical
- we are looking forward to present your game (realized or design stage).


3. SERIOUS FUN
Utilizing Computer Games and Technologies for Architectural and Urban Planning.


Theory:
-When games are being used in planning processes - what is the relation of
everyday affordances and the integrity of the magic circle?
-What is the spatial, social, and economical relation of "real space-time" and
alternate reality?
-What can architects and planners learn from the spatial and social
experiences that games grant?
-What can we learn from the history of games as simulation tools - be it in
military, urban planning or business contexts - today?
-Which new game technologies or gameplay methods could be used for which
aspect of architectural planning and design?

Projects:
-You are using game engines to design or communicate your projects?
-You developed a game as a tool to analyze, change, or modify real spaces?
-The design of games is part of your practice as an urban planner, architect, or
artist?
-You are using games as tools for participation or participatory design?

Please send us your project (board games, role playing scenarios, computer games
etc.), and / or tell us about your design experience.


SUBMISSION PROCEDURE / REQUIREMENTS AND CONTACT
Please e-mail your proposals to editors@spacetimeplay.org. Do not hesitate to
contact us if you have any further questions.

-> Essays and statements
Please submit your 500 word abstract for either a 3'000 - 5'000 word essay or for a
1'000 word statement. This abstract should be a Word document that also contains
your name, affiliation, address, and contact information. In addition, please indicate
the section you are submitting for.

-> Projects descriptions and designs
Please send us a one page description for each design project as a PDF. The
description should contain image material. Please help us understand your project by
including the following aspects in your presentation: Scope and goal of the design
project, partners, realization status, design challenges, lessons learned, and,
possibly, a URL where we can play your project, download a trailer movie (please
specify requirements such as codec), or additional material.

If you explicitly consider your project a game, please let us know in your PDF in
which way your design space reflects or constitutes (a) formal game elements, e.g.
rules, player interactions, objectives, rewards, and conflict; and (b) dramaturgical
elements, e.g. premise, story (arc), characters, and challenges.

DEADLINES FOR CONTRIBUTION PROPOSALS
Essays and statements (Word doc): 15.05.2006
Projects descriptions and designs (PDF): 15.05.2006

EDITORS
Friedrich von Borries (Agentur raumtaktik, Germany)
Steffen P. Walz (ETH Zurich, Switzerland)
Ulrich Brinkmann (bauwelt Magazine, Germany)
Matthias Böttger (Agentur raumtaktik).

PUBLISHER
Birkhäuser ­ Publishers for Architecture, Basel / Boston / Berlin.
www.birkhauser.com

PUBLISHING DATE
Spring 2007.


SPONSORS
-ETH Zurich, Chair for Computer Aided Architectural Design, Prof. Dr. Ludger
Hovestadt
-Swiss National Science Foundation, NCCR Mobile Information and
Communication Systems (MICS)
-University for Applied Sciences and Arts, School for Art and Design Zurich
(HGKZ), Rector Prof. Dr. Hans-Peter Schwarz
-University for Applied Sciences and Arts, School for Art and Design Zurich,
(HGKZ), Interaction Design / Game Design Program, Prof. Dr. Gerhard M. Buurman
-ETH Zurich, Chair for Architecture and Urban Planning, Prof. Kees
Christiaanse
-KCAP, Rotterdam
-Astoc, Cologne


-----------------------------------------------------------
space time play
-----------------------------------------------------------
a book project by
friedrich von borries
steffen p. walz
ulrich brinkmann
matthias böttger
-----------------------------------------------------------
editors@spacetimeplay.org
-----------------------------------------------------------
birkhäuser publishers basel / boston / berlin
spring 2007
-----------------------------------------------------------
www.spacetimeplay.org
editors@spacetimeplay.org

]]>
akman - Alex Kummerman 2006-04-25T08:31:06+00:00
Go Fresh ? http://www.cliquemobile.com/lbs-mososo/2006/03/go_fresh_1.html Today I found out about a company that developps white label solutions for operators and web-communities.
They are offering solutions for User generated content, mobile commnity , user personalised content.
I think their positionning is really interesting and promising.
go check it out GOFRESH.

]]>
akman - Alex Kummerman 2006-03-24T15:01:34+00:00